!!ARBvp1.0
# REQUIRE GL_NV_vertex_program3
OPTION	NV_vertex_program3;
# REQUIRE GL_ARB_texture_rectangle
# FAIL - TXF not supported by GL_NV_vertex_program3

OUTPUT	RECT = result.color;
TXF	RECT, vertex.texcoord[0], texture[0], RECT;
END
