include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
	${OPENGL_glu_LIBRARY}
)

piglit_add_executable (gl-1.0-beginend-coverage beginend-coverage.c)
piglit_add_executable (gl-1.0-blend-func blend.c)
piglit_add_executable (gl-1.0-dlist-beginend dlist-beginend.c)
piglit_add_executable (gl-1.0-dlist-shademodel dlist-shademodel.c)
piglit_add_executable (gl-1.0-drawpixels-color-index drawpixels-color-index.c)
piglit_add_executable (gl-1.0-edgeflag edgeflag.c)
piglit_add_executable (gl-1.0-edgeflag-const edgeflag-const.c)
piglit_add_executable (gl-1.0-edgeflag-quads edgeflag-quads.c)
piglit_add_executable (gl-1.0-fpexceptions fpexceptions.c)
piglit_add_executable (gl-1.0-front-invalidate-back front-invalidate-back.c)
piglit_add_executable (gl-1.0-logicop logicop.c)
piglit_add_executable (gl-1.0-long-dlist long-dlist.c)
piglit_add_executable (gl-1.0-ortho-pos orthpos.c)
piglit_add_executable (gl-1.0-polygon-line-aa polygon-line-aa.c)
piglit_add_executable (gl-1.0-push-no-attribs push-no-attribs.c)
piglit_add_executable (gl-1.0-readpixsanity readpix.c)
piglit_add_executable (gl-1.0-rendermode-feedback rendermode-feedback.c)
piglit_add_executable (gl-1.0-swapbuffers-behavior swapbuffers-behavior.c)

# vim: ft=cmake:
